gfxgfx
 
Please login or register.

Login with username, password and session length
 
gfx gfx
gfx
75410 Posts in 13199 Topics by 2641 Members - Latest Member: lokta October 20, 2017, 03:32:32 am
*
gfx*gfx
gfx
WinMX World :: Forum  |  Metis Scripts and Help  |  Games  |  Hunting game
gfx
gfxgfx
 

Author Topic: Hunting game  (Read 1966 times)

0 Members and 1 Guest are viewing this topic.

Offline Lagerlout666

  • Forum Member
Hunting game
« on: December 15, 2006, 01:56:15 pm »
Code: [Select]
<command type="script"> 
<in type ="exact">!hunt</in>
<out type="push" extdata="randomnumber">%RANDOMNUM%</out>
<out delay="3000">/message %RAWNAME% #c?#Grab your Gun and Follow me</out>
<out delay="2000">/message %RAWNAME% #c?#We arrive at a clearing</out> 
<out type="push" extdata="9"><operator type="+" lvalue="%RANDOMNUM[14]%" rvalue="1"/></out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="1">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="1">/message %RAWNAME% #c?#Quick its a deer #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="1">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="1">/message %RAWNAME% #c?#Omg you misses dont give up your day job</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="1">#c?#%NAME% misses there shot lol</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="14">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="14">/message %RAWNAME% #c?#Quick its a deer #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="14">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="14">/message %RAWNAME% #c?#Oh sh*t back fired R.I.P</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="14">%NAME% #c?#had an unfortunate accident R.I.P</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="14">/kick %RAWNAME%</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#Quick its a deer #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="2">#c?#%NAME% caught a $randomnumber$ lb deer</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#Quick its a moose #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="3">#c?#%NAME% caught a $randomnumber$ lb moose</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#Quick its a fox #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="4">#c?#%NAME% caught a $randomnumber$ lb fox</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#Quick its a phesant #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="5">#c?#%NAME% caught a $randomnumber$ lb phesant</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#Quick its a duck #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="6">#c?#%NAME% caught a $randomnumber$ lb duck</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#Quick its a rabbit #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="7">#c?#%NAME% caught a $randomnumber$ lb rabbit</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#Quick its a badger #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="8">#c?#%NAME% caught a $randomnumber$ lb badger</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#Quick its a bear #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#Time to way in</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#.......?......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">/message %RAWNAME% #c?#......$randomnumber$ lb......</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="9">#c?#%NAME% caught a $randomnumber$ lb bear</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="10">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="10">/message %RAWNAME% #c?#Quick its tony blair #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="10">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="10">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" type="file" condition="==" lvalue="%USERVAR[9]%" rvalue="10" extdata="C:\pro shooter.txt">%NAME% is the currant pro shooter champ he shot Tony Blair.!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="10">#c?#%NAME% caught Tony Blair. Hunting trophy updated</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="11">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="11">/message %RAWNAME% #c?#Quick its George Bush #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="11">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="11">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" type="file" condition="==" lvalue="%USERVAR[9]%" rvalue="11" extdata="C:\pro shooter.txt">%NAME% is the currant pro shooter champ he shot George Bush.!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="11">#c?#%NAME% caught George Bush. Hunting trophy updated</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="12">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="12">/message %RAWNAME% #c?#Quick its Osama bin Laden #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="12">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="12">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" type="file" condition="==" lvalue="%USERVAR[9]%" rvalue="12" extdata="C:\pro shooter.txt">%NAME% is the currant pro shooter champ he shot Osama bin Laden.!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="12">#c?#%NAME% caught Osama bin Laden. Hunting trophy updated</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="13">/message %RAWNAME% #c?#something is moveing in the distance</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="13">/message %RAWNAME% #c?#Quick its a Fire Dragon #c?#!!SHOOT!!#c?#</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="13">/message %RAWNAME% #c?#***BANG***</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="13">/message %RAWNAME% #c?#WoW nice shot</out>
<out delay="2000" type="file" condition="==" lvalue="%USERVAR[9]%" rvalue="13" extdata="C:\pro shooter.txt">%NAME% is the currant pro shooter champ he shot a Fire Dragon.!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[9]%" rvalue="13">#c?#%NAME% caught a Fire Dragon. Hunting trophy updated</out>
<out type="push" extdata="SWITCH">OFF</out>
</command>

<command type="script">
<in>!Trophy</in>
<out delay="1000">#c?#!Pro shooter #c?#for the pro shooter records</out>
</command>

<command type="script">
<in>!pro shooter</in>
<out type="push" extdata="ps"><operator type="readfile" nvalue="C:\pro shooter.txt" lvalue="c" rvalue="-1"/></out>
<out delay="3000">/message %RAWNAME% $ps$</out>
</command>
The Solution to 99% of winmx problems

nap.winmxgroup.net        -ONLINE again YAY!!!!!! :D

Praise's daily at the church of "Kopimi"

Offline Max™

  • MX Hosts
  • *****
  • If Im Not Back later... Wait Longer
    • Maxtech
Re: Hunting game
« Reply #1 on: December 19, 2006, 04:11:13 pm »
great script Tiny, thanks, everyone thinks its brill, i added Bigfoot/Yetti/AbomidableSnowman (yes the legend) on mine too but i wont repost it.



Try Connecting, the attacks may let you http://patch.winmxconex.com/

Offline sup3rnov4

  • Forum Member
Re: Hunting game
« Reply #2 on: July 21, 2008, 05:41:07 pm »
lmfao i made this game from scratch years ago along with fishing :P glad to see still in use :P

WinMX World :: Forum  |  Metis Scripts and Help  |  Games  |  Hunting game
 

gfxgfx
gfx
©2005-2017 WinMXWorld.com. All rights reserved.
SMF 2.0.14 | SMF © 2017, Simple Machines
Page created in 0.026 seconds with 16 queries.
Helios Multi © Bloc
gfx
Powered by MySQL Powered by PHP Valid XHTML 1.0! Valid CSS!