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WinMX World :: Forum  |  Third Party Stuff  |  Other Software  |  Post reply ( Re: 3rd party winmx replacement? )
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Topic Summary

Posted by: silicon_toad2000
« on: March 09, 2012, 02:17:33 am »

Posted by: whohas
« on: March 09, 2012, 02:06:11 am »

just checking in this request as I do once a year or so, is there still no other app which connects via the WPNP peer caches?..

hey guys, happy to hear you are all still alive and kicking :)

I know i check back every year or so to see if any progress on any new clients that have been developed on this protocol yet, I dont suppose there is any? I had a search around but found nothing.. if there is some news pls let me know,

thanks
Posted by: GhostShip
« on: October 04, 2010, 11:03:16 pm »

It is indeed a fine peice of software Bluey and I,m sure that fact isnt lost on most folks, our long term project goals are aimed at trying to recover some of the ground we have lost with the introduction of things such as throttling, only by the introduction of transport stream security can we close that hole in our armour.

Anyway enough jabbering from me  :lol:
Posted by: Bluey_412
« on: October 04, 2010, 10:26:43 pm »

Having read all the foregoing, and small things like the 2GB limit, I feel that one salient point has been missed by sooooooooo many...

The Original WinMX has proven so durable, safe and well designed that even WITH its little niggles, it still runs, even under Windows 7 64 bit, and various non-windows platforms, and still does exactly what it has always been intended too.

Remember that the various patches do not actually modify the working of WinMX, merely its connectivity.

All this should be borne in mind, i think, when asking for an update, which is really, in my mind at least, what the so-called 'new client' will be, even tho it is indeed coming from different authors
Posted by: GhostShip
« on: October 04, 2010, 08:37:01 pm »

I,m sure some tasks will make themselves known as the project progresses and more folks will be needed to create support material and publicity, however that's still a little way off yet but rest assured when the final hurdle has been crossed and there's simply cleaning up and minor bug fixing I,ll be hot heeled to here to pass on the good news and ask for volunteers for translations, new user help information and all the usual paraphernalia of a new release, till then its all hands to the pumps and silence is golden time, progress is good but we havent reached a critical stage yet that will signal the majority of the project is done, as usual I ask folks for patience and ideas good or bad for new features or concepts, I would like to make clear however that in this first build we are minimising anything new as the main aim is to build on an existing foundation and only offer features that increase security, privacy and we hope file transfer speed, anything else is a second level priority, so the order we hope to deliver in is basic client, updated client and improved client with as much backwards compatibility as we can build in without compromising any of the required attributes, it wont be easy and will take time to deliver on all of this but the main thing is we are making the right steps to reach that stage and all who can help to speed up the process are free to join the project, it is after all a community project and thus we will all gain by doing what we can to deliver it.
Posted by: whohas
« on: October 03, 2010, 02:03:27 pm »

I am glad to hear the good news that people are still interested in developing on this dated protocol.  It's fine to say "oh winmx is old u should move on" but still has hundreds of thousands of ppl on it (mainly japan) but still this is popular so it makes sense to develop on it instaed of trying to convice these thousands of ppl to move onto other software hehe.

But ofc I am patient like most ppl, hell, did u see when I first started this post? lol

keep up the good work, and if you need any non programming support for this (such as setting up a website/forums/irc channel) please let us know, I am more than willing to help in any way I can within the scope of my abilities, I have a million ideas and plans since winmx stopped developing which would love to discuss with ppl making a new app to work into this.

Will check back in a few months or so, i just hope I can find the info if/when it is posted from this project u are working on, perhaps u can add a note to this thread? :)

(ps, I tried to edit my previous post but for some reason the edit button is not appearing, is this normal? I will try on this post see if it appears)
Posted by: GhostShip
« on: October 03, 2010, 12:34:13 am »

Quote
Everything will come to light when the time is right people.


Exactly, couldnt have said it better myself Watcher  :-D

Posted by: bu44er
« on: October 03, 2010, 12:04:38 am »

Is it not possible to obtain the source code of Winmx. I know you cant obtain the source and copy everything, but at lesat you would have a working client to work from. I personally would like to help with developing the new client, i just don't think that i can grasp the coding.

I can understand users wanting to see screenshots and demo's, i can also understand that you do not like the idea of being put under pressure. Please undersatnd that users are excited and interested. I respect all of the work that everyone here as put into WinMx and i can't begin to imagine what it would be like if this work and effort had not been caried out.

Everything will come to light when the time is right people.

Posted by: GhostShip
« on: October 02, 2010, 07:35:10 pm »

Programmers are always welcome Whohas, :)

In reference to your last post,  we have no need to reverse engineer anything as far as WinMx goes as its been possible to generate the whole protocol via alternative methods and that's basically all anyone needs to know to build a clone, to aid this we have a private development section of the site where all the community programmers can discuss and develop their talents.

We are currently working on such a scheme here ("we" being Willmav and myself) and good progress is taking place, obviously there's been a lot of planning and many months of coding going into this and still there is much more to be done ,however once a few of the key milestones are completed to our satisfaction we will release more details and some screenshots, obviously there's little point in showing where we are at the moment as that would simply mean unwanted pressure to complete and other distractions, rest assured a lot of effort is going into this project but there is always room for more help, this is after all a community project, Winmxworld may be the driving force behind it but like the community patch all will gain from the work.

I hope that addresses your key points and its always nice to see folks interested in the future, such folks are likely destined to help create it after all.
Posted by: whohas
« on: October 02, 2010, 03:48:15 pm »

oh and PS, i spoke with them about this reverse engineering thing, they said that its not illegal (in EU where they live) to reverse engineer the code of an application as long as you dont publish this code to the public, but you can use this code to program a new app and make this app public.
Posted by: whohas
« on: October 02, 2010, 03:46:54 pm »

just checking in this request as I do once a year or so, is there still no other app which connects via the WPNP peer caches?  I have a friend who is a programmer who might help with this project if it has not already been done, but would need some more info before we do anything first.
So, any news on this? :)
Posted by: GhostShip
« on: August 10, 2009, 09:18:16 pm »

I think we are becoming confused here as to the term "reverse engineering" so I,ll state my interpretation of the definition and that may clear up where I,m drawing the line, by "reverse engineering" I mean actual binary decompilation or actual translation of parts of the binary file into other machine based languages based only on the contents of the application file.

Other activities that do not seek to pry open the file itself are not covered by the law where I am, and I,m relying on existing legal precedence for protection against any claims.

Btw I,m also a great supporter of open src and for this reason will be using open src and releasing open src when I have crafted something together for us to use, I urge other client creators to do the same if possible as by diversification we can I hope move forward with new ideas and concepts without stealing the users basic experience or detracting from their security.
Posted by: Pri
« on: August 10, 2009, 03:14:53 am »

Also I don't want to be a pain in the ass but I'm a big open source advocate and well versed in the law in these areas and I just want to make it clear that Reverse Engineering is perfectly legal and even welcomed by law makers as an intended part of everyday business.
Posted by: Pri
« on: August 10, 2009, 03:09:01 am »

Well you have already done reverse engineering Ghostship so you can get off your high horse. Simply by reading the information going in and out of WinMX to figure out its network protocol is considered Clean Room Reverse Engineering.

Maybe you should dump all that work? No I didn't think so. And you can google the law anywhere.

Link 1: http://www.webmilhouse.com/files/reverse_eng_paper_final.pdf
Link 2: http://www.chillingeffects.org/question.cgi?QuestionID=195
Link 3: http://en.wikipedia.org/wiki/Reverse_engineering#Legality

Quote from 1st Link
Quote
In the United States, there has been much talk of the legality of reverse engineering
software since the passage of the Digital Millennium Copyright Act of 1998 (DMCA). However,
case precedence has ruled in favor of reverse engineering more often than not, for both hardware
and software. Even in such strange areas as boat-hull engineering (Samuelson & Scotchmer,
2001), courts have ruled in favor of reverse engineering for the purposes of interoperability and
improvement of a competitor’s products.   
In most reverse-engineering projects, copyright infringement becomes an issue when a
programmer decompiles software and makes a copy of the original in the process. However,
courts have ruled that in the process of reverse engineering, specifically for interoperability, the
copy of the software is ruled under the “fair use” doctrine (Samuelson & Scotchmer, 2001).

Just look at ReactOS it is a complete Windows NT Replacement that runs Windows Applications and even Drivers the entire OS is made by reverse engineering Windows. There is a difference between decompiliation and using source code straight from the program and reverse engineering by reading the data sent and received by code written in to the program to mimmic those procedures in a newly written piece of code.

MXM, Leech Hammer, the Community Patch were all done by Reverse Engineering parts of the WinMX Client. As were FXServ, WCS, RCMS, WebChat - Pretty much every single thing that interacts with WinMX either directly by injecting in to it whilst it's running in memory or transferring data with it via it's Chat and/or WPN protocol was made through some degree of reverse engineering. Simply by using the program.
Posted by: GhostShip
« on: August 09, 2009, 07:56:47 pm »

I havent seen you point to any statues that make the law clear Pri but regardless, the issue is simply one of decency for me, I dont think we should steal someones hard work for ourselves and then pat ourselves on the back saying how celver we are, we have all read the WinMX licence and have taken note it includes a few terms of usage regarding reverse engineering,  whilst you claim this does not tie your hands it sure does mine. Both legally and morally

What is funny about all this is that there is nothing secret to learn from chopping the app up anyway that is not already in our hands.
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