gfxgfx
 
Please login or register.

Login with username, password and session length
 
gfx gfx
gfx
76793 Posts in 13502 Topics by 1651 Members - Latest Member: Arnold99 November 14, 2024, 04:35:20 pm
*
gfx*gfx
gfx
WinMX World :: Forum  |  Metis Scripts and Help  |  Games  |  Lottery for WCS reworked by Andy
gfx
gfxgfx
 

Author Topic: Lottery for WCS reworked by Andy  (Read 1699 times)

0 Members and 1 Guest are viewing this topic.

Offline Me Here

  • Ret. WinMX Special Forces
  • WMW Team
  • *****
  • We came, We Saw, We definitely Kicked Ass!
Lottery for WCS reworked by Andy
« on: December 04, 2006, 12:21:39 pm »
This is a variation on Funmode, the Lottery was posted by Andy on MXC for WCS rooms..
This script was originally made by Site and recently he got ahold of me to let me know.  His original script with some extras will be added to the site as well 'Funmode by Site' if your interested in using it as well, I'll be posting that for him.

its loverly script.

Code: [Select]
<config>
<command flood="10" type="script">
<in>!lottery</in>
<out>Drawing prize for %NAME%..</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[36]%" rvalue="1"/></out>
<out delay="4000">%NAME% Won Prize #%USERVAR[4]%!</out>

// Prize #36
<out condition="==" lvalue="%USERVAR[4]%" rvalue="36">Prize: *New and Improved!* Crayola!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%"

rvalue="36">())))_C_r_a_y_o_l_a_))))></out>

// Prize #35
<out condition="==" lvalue="%USERVAR[4]%" rvalue="35">Prize: A Few Chocolate Chip Cookies!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%"

rvalue="35">(:-:)(:-:)(:-:)(:-:)(:-:)</out>

// Prize #34
<out condition="==" lvalue="%USERVAR[4]%" rvalue="34">Prize: A Chocolate Chip Cookie!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="34">(:-:)</out>

// Prize #33
<out condition="==" lvalue="%USERVAR[4]%" rvalue="33">Prize: Two Acorns!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="33">&lt;(}#NEWLINE#&lt;(}</out>

// Prize #32
<out condition="==" lvalue="%USERVAR[4]%" rvalue="32">Prize: An Acorn!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="32">&lt;(}</out>

// Prize #31
<out condition="==" lvalue="%USERVAR[4]%" rvalue="31">Prize: Glasses!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="31">~O-O~</out>

// Prize #30
<out condition="==" lvalue="%USERVAR[4]%" rvalue="30">Prize: TickleFest 2004!</out>
<out delay="1000" condition="==" lvalue="%USERVAR[4]%" rvalue="30">/me tickles %NAME%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="30">/me tickles %NAME% more!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="30">/me still tickles! %NAME%'s

stomach is starting to hurt!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="30">/me goes on top of %NAME% to

prevent escape and keeps tickling!</out>

// Prize #29
<out condition="==" lvalue="%USERVAR[4]%" rvalue="29">Prize: Nothing!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="29">/me gives %NAME% a

HUUUUMONGOUS Nothing! :)</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="30">/me gets off %NAME%! %NAME%

now fades away into the chair, spent from pleasure of being tickled!</out>

// Prize #28
<out condition="==" lvalue="%USERVAR[4]%" rvalue="28">Prize: Random Level (5-200)!</out>
<out condition="==" lvalue="%USERVAR[4]%" rvalue="28" type="push" extdata="5"><operator type="+"

lvalue="%RANDOMNUM[196]%" rvalue="5"/></out>
<out delay="1000" condition="==" lvalue="%USERVAR[4]%" rvalue="28">/setaccess %RAWNAME%

AaCK@8</out>

// Prize #27
<out condition="==" lvalue="%USERVAR[4]%" rvalue="27">Prize: Trout-Slapper!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="27">/me slaps %NAME% around with a

large trout!</out>

// Prize #26
<out condition="==" lvalue="%USERVAR[4]%" rvalue="26">Prize: Smoocher!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="26">/me gives %NAME% a loud and

wet SMOOOCH!</out>

// Prize #25
<out condition="==" lvalue="%USERVAR[4]%" rvalue="25">Prize: Poke-r!</out>
<out delay="3000" condition="==" lvalue="%USERVAR[4]%" rvalue="25">/me pokes %NAME% in the

ribs</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="25">/me pokes %NAME% in the

buttcheeks</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="25">/me pokes %NAME% in the

cheeks</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="25">/me pokes %NAME% in the

shoulder</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="25">/me then pokes %NAME% all

over! :P</out>

// Prize #24
<out condition="==" lvalue="%USERVAR[4]%" rvalue="24">Prize: Violent Cuddle!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="24">/me throws %NAME% violently

onto the sofa</out>
<out delay="1000" condition="==" lvalue="%USERVAR[4]%" rvalue="24">/me starts cuddling %NAME%

away!</out>

// Prize #23
<out condition="==" lvalue="%USERVAR[4]%" rvalue="23">Prize: Daily Double #2! Bugger Off and

Kick!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="23">,.I..  c(-_-)o  ..I.,</out>
<out delay="1000" condition="==" lvalue="%USERVAR[4]%" rvalue="23">/kick %RAWNAME%</out>

// Prize #22

<out condition="==" lvalue="%USERVAR[4]%" rvalue="22">Prize: Daily Double #1! Huggle and

Kiss!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="22">((((((%NAME%))))))</out>
<out delay="1000" condition="==" lvalue="%USERVAR[4]%" rvalue="22">*SMACK* :)</out>

// Prize #21

<out condition="==" lvalue="%USERVAR[4]%" rvalue="21">Prize: A Cutsey Huggle!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="21">((((((%NAME%))))))</out>

// Prize #20
<out condition="==" lvalue="%USERVAR[4]%" rvalue="20">Prize: A Bugger Off!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="20">,.I..  c(-_-)o  ..I.,</out>

// Prize #19
<out condition="==" lvalue="%USERVAR[4]%" rvalue="19">Prize: Mug'o'Beer!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="19">|_P</out>

// Prize #18
<out condition="==" lvalue="%USERVAR[4]%" rvalue="18">Prize: A Sword!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="18">0==][----------------- ></out>

// Prize #17
<out condition="==" lvalue="%USERVAR[4]%" rvalue="17">Prize: A Dagger!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="17">0==][----- ></out>

// Prize #16
<out condition="==" lvalue="%USERVAR[4]%" rvalue="16">Prize: A Fish!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="16">}~{(((({*></out>

// Prize #15
<out condition="==" lvalue="%USERVAR[4]%" rvalue="15">Prize: 3 Shots of Vodka!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="15">( )_[Vodka]_)>= _/ _/ _/</out>
<out delay="1000" condition="==" lvalue="%USERVAR[4]%" rvalue="15">Drink up!</out>

// Prize #14
<out condition="==" lvalue="%USERVAR[4]%" rvalue="14">Prize: Hugged by the Bot!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="14">ROOOOOAAAR!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="14">/me gives %NAME% a bear

hug!</out>

// Prize #13
<out condition="==" lvalue="%USERVAR[4]%" rvalue="13">Prize: Kissed by the Bot!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="13">*SMACK* :)</out>

// Prize #12
<out condition="==" lvalue="%USERVAR[4]%" rvalue="12">Prize: A KickBan for 1 minute!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="12">/kickban %RAWNAME% 1</out>

// Prize #11
<out condition="==" lvalue="%USERVAR[4]%" rvalue="11">Prize: A KickBan for 2 minutes!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="11">/kickban %RAWNAME% 2</out>

// Prize #10
<out condition="==" lvalue="%USERVAR[4]%" rvalue="10">Prize: A Crayola!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="10">#c?#(

)))_#c?#Crayola_#?c#)))></out>

// Prize #9
<out condition="==" lvalue="%USERVAR[4]%" rvalue="9">Prize: Kick in the Rear End!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="9">/kick %RAWNAME%</out>

// Prize #8
<out condition="==" lvalue="%USERVAR[4]%" rvalue="8">Prize: Getting Gagged!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="8">/setaccess %RAWNAME% C</out>

// Prize #7
<out condition="==" lvalue="%USERVAR[4]%" rvalue="7">Prize: Immature Level!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="7">/setaccess %RAWNAME% Aa2</out>

// Prize #6
<out condition="==" lvalue="%USERVAR[4]%" rvalue="6">Prize: Polish Drinking Age Level!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="6">/setaccess %RAWNAME% AaC</out>

// Prize #5
<out condition="==" lvalue="%USERVAR[4]%" rvalue="5">Prize: Illinois Drinking Age Level!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="5">/setaccess %RAWNAME% AaC</out>

// Prize #4
<out condition="==" lvalue="%USERVAR[4]%" rvalue="4">Prize: Regular Level!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="4">/setaccess %RAWNAME% AaC1</out>

// Prize #3
<out condition="==" lvalue="%USERVAR[4]%" rvalue="3">Prize: Temporary VIP!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="3">/setaccess %RAWNAME%

AaC+1</out>

// Prize #2
<out condition="==" lvalue="%USERVAR[4]%" rvalue="2">Prize: Temporary OP!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="2">/setaccess %RAWNAME%

AaC+5</out>

// Prize #1
<out condition="==" lvalue="%USERVAR[4]%" rvalue="1">Prize: Temporary Admin!</out>
<out delay="5000" condition="==" lvalue="%USERVAR[4]%" rvalue="1">/setaccess %RAWNAME%

AaC@8</out>

</command>
</config>

WinMX World :: Forum  |  Metis Scripts and Help  |  Games  |  Lottery for WCS reworked by Andy
 

gfxgfx
gfx
©2005-2024 WinMXWorld.com. All Rights Reserved.
SMF 2.0.19 | SMF © 2021, Simple Machines | Terms and Policies
Page created in 0.008 seconds with 22 queries.
Helios Multi © Bloc
gfx
Powered by MySQL Powered by PHP Valid XHTML 1.0! Valid CSS!