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WinMX World :: Forum  |  Third Party Stuff  |  Chat Servers  |  How much dling and uling does a chat server need to do?
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Author Topic: How much dling and uling does a chat server need to do?  (Read 2958 times)

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Offline Happy Dude

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How much dling and uling does a chat server need to do?
« on: December 16, 2006, 01:54:27 pm »
Guys. I want a serious answer on this one.
Last night i was hosting a temp room
In 1hr i dld 370+mb
I was dling one 100mb file.



270MB ON A CHATSERVER?!
There was also 120mb+ uls, but at least 40 to chat.

Any ideas?

Offline nylly444

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Re: How much dling and uling does a chat server need to do?
« Reply #1 on: December 16, 2006, 03:17:42 pm »
That depends on the chatserver itself, the number of primary connections it holds and how much chat is going on in there.

Winmx itself needs a lot of Bandwidth for the primary connection alone, chat servers like wcs, ouka or fxs need considerable less Bandwidth but I couldn't tell you exactly how much.

The numbers you mention seem a bit extreme though.
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Offline SamSeeSam

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  • The Sky will never Fall on our heads
Re: How much dling and uling does a chat server need to do?
« Reply #2 on: December 16, 2006, 04:21:03 pm »
I believe WCS uses 9 kb up and 8 kb down.
That is reduced to about 3-4 kb up and down if you use the dial up mode in wcs.
But if you want to host a room, better have a 512kb+ connection speed and importantly, an unlimited data download plan

A normal chatroom uses about 15gb of data a month i think
Chatting bandwidth is insignificant compared to the amount of data used by the servers to maintain the connection itself.

So yes, that 270 is pretty realistic if you are hosting a room and you are on primary. (on my pc, 158mb for primary connection for 8hrs)

Cheers :P
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KM

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Re: How much dling and uling does a chat server need to do?
« Reply #3 on: December 16, 2006, 07:21:29 pm »
9k up? it shouldn't use hardly any up, but download is roughly 1k/s per primary connection

that bandwidth usage for the primary connections is the bulk of the traffic, the only additional bandwidth usage is when you start approaching 100 users or so, then the bandwidth of the chat itself starts to matter

Offline Happy Dude

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Re: How much dling and uling does a chat server need to do?
« Reply #4 on: December 17, 2006, 02:12:46 am »
Usage for '------' on Dec-16-2006 by hour. (24 Hour Time)
Time    Downloads    Uploads    Local Data
00:00 to 00:59     335.88 MB     80.05 MB     0.03 MB      << -temp opened then, 250+mb dls just on room. 8-10 users at the time,
02:00 to 02:59    145.47 MB    79.55 MB    0.04 MB
04:00 to 04:59    131.20 MB    93.60 MB    0.03 MB
06:00 to 06:59    127.91 MB    82.88 MB    0.03 MB
07:00 to 07:59    140.15 MB    105.78 MB    0.20 MB       << - peak in room from what im told, 16-20 users, i was asleep so cnt confirm
09:00 to 09:59    45.37 MB    19.44 MB    1.10 MB        << btwn 8-9am another temp opens
11:00 to 11:59    130.14 MB    21.41 MB    0.79 MB
13:00 to 13:59    12.44 MB    15.72 MB    0.79 MB        << - Host comes back online after power faliure, my users redirected

[rest taken out]
-----------------------------------------------------------------------------------------
Total:    1,166.24 MB    542.01 MB    6.57 MB  [for teh day incl what was taken out].

Alot for some text, a bot and shareguard, dont ya think ;)


BTW:: "Local Data" is dls+uls on our ISP's network; FileArena.net and GamingSA.com

WinMX World :: Forum  |  Third Party Stuff  |  Chat Servers  |  How much dling and uling does a chat server need to do?
 

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