From what i know on the "harding" crashing wcs thing. It's just a simple nuke, its been done to me from someone else, and i've put a little research into this. It's just a simple TCP Nuke that uses large packets. in theroy, i dont think wcs can handle that many connections at once. All that nuker does it reconnect several times over n over and i guess WCS is trying to send bandwidth to it.... Which doesnt look like it can handle it. so its forced to shut down. =) Thats what i've come up with.
If that makes any sense let me know lol