gfxgfx
 
Please login or register.

Login with username, password and session length
 
gfx gfx
gfx
76793 Posts in 13502 Topics by 1651 Members - Latest Member: Arnold99 November 23, 2024, 08:20:14 am
*
gfx*gfx
gfx
WinMX World :: Forum  |  WinMX Help  |  WinMX without Windows  |  Channel Rejoiner and wine
gfx
gfxgfx
 

Author Topic: Channel Rejoiner and wine  (Read 3100 times)

0 Members and 2 Guests are viewing this topic.

Offline White Stripes

  • Core
  • *****
  • ***
  • Je suis aimé
Channel Rejoiner and wine
« on: March 31, 2019, 05:01:14 am »
since the library function of winmx 3.54b4 is more than a little flaky in wine (acts as if the ctrl key is stuck) i tried using 3.53 on wine instead... big mistake... 3.53 is not stable on wine on its own.. add mxmoni and channel rejoiner to the mix and its a crashy, buggy, memory hogging, cpu spiking, mess...

so if you use addons like rejoiner or moni use 3.54b4 if you want winmx to behave...

but wait, theres more! ... since channel rejoiner is technically not running in wine as a windows app but is running in whats called 'mono' its not truly acting as a windows application even tho it can interact with winmx...
so whats wrong? 8bit characters are wrong... to get rejoiner to play nice you have to join channels that have 8bit characters in their name manually using only 7bit ascii characters...

lets say you join a channel like "Ðävë'§ & Ð꣣'§ HäñgÖüt_4E4109B017B5" ... winmx will join but if you fall from that channel and rejoiner tries to put you back in the 8bit chars will cause mayhem.. everything from simply not rejoining the room to having several chat tabs open each with a slight variant on the rooms name... if it even makes it that far...

to get rejoiner to work the way it should you would need to take the channel name above and change it to "Dave and Dells Hangout_4E4109B017B5" and manually put it in the filter bar and then click join... its not the channel name that matters its that hash at the end of it that does... and channel rejoiner will behave correctly... im not sure if this is a bug that will get fixed or even can be fixed but its yet another needed workaround for winmx without windows with accessories....

also if anyone has any tips on how to 'fix' the library oddness of 3.54b4 in wine im all ears...

Offline GhostShip

  • Ret. WinMX Special Forces
  • WMW Team
  • *****
Re: Channel Rejoiner and wine
« Reply #1 on: March 31, 2019, 09:39:34 am »
I dont bother putting in any of the text to join a room as you say its the numbers that do the work so they are all you need, a lot of the thrid party stuff just checks for the last 12 digits and joins the channel using that.

Its trivial to use some string handling code to fix the rejoiner annoyance.internally.

WinMX World :: Forum  |  WinMX Help  |  WinMX without Windows  |  Channel Rejoiner and wine
 

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Name: Email:
Verification:
Type the letters shown in the picture
Listen to the letters / Request another image
Type the letters shown in the picture:
What program is this site about?:
What year is it next year?:
What's the name of the site this forum belongs to?:

gfxgfx
gfx
©2005-2024 WinMXWorld.com. All Rights Reserved.
SMF 2.0.19 | SMF © 2021, Simple Machines | Terms and Policies
Page created in 0.009 seconds with 23 queries.
Helios Multi © Bloc
gfx
Powered by MySQL Powered by PHP Valid XHTML 1.0! Valid CSS!