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WinMX World :: Forum  |  Metis Scripts and Help  |  Games  |  Nascar Race Game : Auther Unknown
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Author Topic: Nascar Race Game : Auther Unknown  (Read 2758 times)

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Offline Max™

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Nascar Race Game : Auther Unknown
« on: February 02, 2007, 11:12:23 pm »
i rebuilt an older metis for a friend and come across this Nascar,
Code: [Select]
<command type="script"> 
<in>!race</in>
<out delay="3000"> %NAME%#c8# starts engine</out>
<out delay="2000"> %NAME%#c11# follows pace car!</out> 
<out delay="2000"> %NAME%#c4# waits on green flag</out>
<out delay="2000"> %NAME%#c17# green flag drops!</out>
<out delay="2000"> %NAME%#c10# leads first lap!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[12]%" rvalue="1"/></out>
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap two !</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap two!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap two!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out>
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap three!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap three! !</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap three!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap three!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out>
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap four !</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap four!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap four!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[9]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% scrapes wall,brings out#c4# caution !!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt blows a tire,brings out#c4# caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon blows a tire,brings out#c4# caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson blows a tire,brings out#c4# caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth scrapes wall,brings out#c4# caution !!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin blows a tire,brings out#c4# caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#debris on track,#c4# caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart scrapes wall,brings out#c4# caution !!!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#debris on track,#c4# caution!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[4]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME%#c21# takes two tires and gets track bar adjustment!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#%NAME% #c21# takes four tires and gets track bar adjustment!!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#%NAME%#c21# takes two tires !!!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#%NAME% #c21# takes two tires and splash of gas!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty comes out leader after caution!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler comes out leader after caution!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap six!!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewartleads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap six!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap six!!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart leads lap seven!!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap seven!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap seven!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap eight!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap eight!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#earnhardt leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#gordon leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#johnson leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#kenseth leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#hamlin leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#%NAME% leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="8"> #cx#stewart leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="9"> #cx#petty leads lap nine!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="10"> #cx#sadler leads lap nine!!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[3]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#due to rough driving earnhardt is#c8# black flagged !!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#due to rough driving gordon is#c8# black flagged !!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#due to rough driving stewart is#c8# black flagged !!</out>
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[7]%" rvalue="1"/></out> 
<out delay="4000">#%USERVAR[4]%!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="1"> #cx#%NAME% spins across finish line to win#c16# shootout!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="2"> #cx#johnson goes high to win#c16# shootout!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="3"> #cx#kenseth goes low to win#c16# shootout!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="4"> #cx#hamlin goes high to win#c16# shootout!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="5"> #cx#%NAME% goes low to win#c16# shootout!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="6"> #cx#petty goes high to win#c16# shootout!!</out>
<out delay="2000" condition="==" lvalue="%USERVAR[4]%" rvalue="7"> #cx#sadler goes high to win#c16# shootout!!</out>
</command>



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Offline Max™

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  • If Im Not Back later... Wait Longer
    • Maxtech
Re: Nascar Race Game : Auther Unknown
« Reply #1 on: February 03, 2007, 04:21:14 pm »
sorry but we found an error so here's the correction,
on the 1st "%RANDOMNUM[12]%"  it shows 12 when it should show 10  "%RANDOMNUM[10]%"
Code: [Select]
<out type="push" extdata="4"><operator type="+" lvalue="%RANDOMNUM[10]%" rvalue="1"/></out>
sorry but at least we found it



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Offline snowytomcat

  • Forum Member
    • http://www.californiaroom.net
Re: Nascar Race Game : Auther Unknown
« Reply #2 on: June 28, 2007, 09:35:54 am »
fyi  this is old script i forgot i even wrote lol   i added racing sound files for updated version

WinMX World :: Forum  |  Metis Scripts and Help  |  Games  |  Nascar Race Game : Auther Unknown
 

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