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WinMX World :: Forum  |  Third Party Stuff  |  Chat Servers  |  WCS Glitch
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Author Topic: WCS Glitch  (Read 12023 times)

0 Members and 1 Guest are viewing this topic.

KM

  • Guest
Re: WCS Glitch
« Reply #20 on: May 19, 2007, 12:06:09 pm »
i answered about the MOTDLine thing in the other thread ;-)

https://forum.winmxworld.com/index.php?topic=11.msg29735#msg29735

Offline Stevi

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Re: WCS Glitch
« Reply #21 on: May 21, 2007, 05:14:43 pm »
I found a problem with ShareGuard and WCS. With the FancyEntry enabled ShareGuard refuses to work. It will not login or start. Maybe a fix for upcoming b14?

KM

  • Guest
Re: WCS Glitch
« Reply #22 on: May 21, 2007, 05:59:49 pm »
it is mentioned in another thread and the robomx workaround has been enabled for shareguard as well for the next version (in fact i've even gone as far as setting it to downgrade shareguard to the 3.3 protocol as soon as it identifies itself, it has no reason to use the 3.5 protocol anyway)

https://forum.winmxworld.com/index.php?topic=4788.0.html

and the next version probably won't be a b14 ;-) (the pre-release i gave to beardy to check something has the version string set to rc1, that may change to b14 before release but it's unlikely... either way 1.8 final isn't far off)

Offline James420

  • Forum Member
Re: WCS Glitch
« Reply #23 on: May 22, 2007, 05:27:10 am »
Metis reads the new WCS with no problem at all. I'm running 2.8b1m4 and the newest WCS. Reading all the commands just fine, as usual. Just even easier for server commands now. And as long as you have a bot, you can add your own stuff. I'm adding /addaccess <name> <access> and /remaccess as well, plus the /setcolor thing from FXS. The new WCS is by far the best server. With the room and a bot, your room can pretty much do anything. Infact, I'm slowly replacing all the regular server commands as well. I'll release some scripts as I finish them. You may be interested, may help you figure out how to make a few of your own as well.

Offline Bearded Blunder

  • Forum Member
    • Taboo Community Website
Re: WCS Glitch
« Reply #24 on: May 22, 2007, 10:18:16 am »
new (very minor) glitch found if you use the LogPath= setting on starting the server it also creates a one-line log in the default location this "extra" log logs *only* enabling & disabling Offline mode, both at startup & at every reload of the server config
Blessed is he who expecteth nothing, for he shall not be disappointed.

KM

  • Guest
Re: WCS Glitch
« Reply #25 on: May 22, 2007, 10:36:11 am »
stick it before the Offline= line in the config ;-)

Offline Bearded Blunder

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Re: WCS Glitch
« Reply #26 on: May 22, 2007, 11:32:20 am »
done & sorted
Blessed is he who expecteth nothing, for he shall not be disappointed.

Offline Scyre

  • Forum Member
  • <Insert nothing here.>
Re: WCS Glitch
« Reply #27 on: May 24, 2007, 03:39:31 am »
New bug I think...

Setting a new server name, it only shows to my client as first 2 letters...

/ServerName=HostConsole

results in:

<Ho> test

in the room

be good!
A cat will almost always blink when hit with a hammer.

Offline Scyre

  • Forum Member
  • <Insert nothing here.>
Re: WCS Glitch
« Reply #28 on: May 24, 2007, 03:43:16 am »
Update...

set name to 'DifferentName'

and it came out

<Diff> test

changed it again to SHORTNAME and it showed completely

<SHORTNAME> test

? pretty strange.... will try other combos...
A cat will almost always blink when hit with a hammer.

Offline Scyre

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Re: WCS Glitch
« Reply #29 on: May 24, 2007, 03:51:18 am »
ok, I tested it several times and it appears as long as you use 10 characters or less, it will show correctly... but if you add an 11th character to the server name, it acts batty...

Hope this helps! :)

Be Good!
A cat will almost always blink when hit with a hammer.

Offline Scyre

  • Forum Member
  • <Insert nothing here.>
Re: WCS Glitch
« Reply #30 on: May 24, 2007, 03:55:47 am »
ok not so batty...

at the 11th character, it drops to only showing the first 2...

for each additional character you add, it will show another character.
(12 characters show the first 3, 13 will show 4, etc...)

Again, hope this helps...
btw: using b13

Be Good!
A cat will almost always blink when hit with a hammer.

KM

  • Guest
Re: WCS Glitch
« Reply #31 on: May 24, 2007, 04:00:34 am »
that is expected behaviour, it is doing exactly what it is meant to, it trims the name by the amount specified in the config (default 9 chars), except of course where the name is too short to be trimmed, in which case it displays as is

Offline James420

  • Forum Member
Re: WCS Glitch
« Reply #32 on: May 24, 2007, 05:03:36 am »
Yeah, there's a pretty decent bug there. Lol.

I used 123456789123456789 as the server's name. It only showed the first 123456789. Then I tried 123456789ABCDEFG as the server's name and it only showed 1234567 in the room. Get the same results even if you're in bot mode as well. Although, when the server does a server command to you, it'll display the whole name then. But that's the only time it'll show the whole name.

Offline James420

  • Forum Member
Re: WCS Glitch
« Reply #33 on: May 24, 2007, 05:04:45 am »
You can't have it not mess with the server's name? :/

Offline James420

  • Forum Member
Re: WCS Glitch
« Reply #34 on: May 24, 2007, 05:06:17 am »
Nvm, guess we could always add 000_00000 to the end.

Offline Scyre

  • Forum Member
  • <Insert nothing here.>
Re: WCS Glitch
« Reply #35 on: May 24, 2007, 01:46:06 pm »
ok, instead of a glitch, I will say undocumented requirement for server name...

:P
A cat will almost always blink when hit with a hammer.

Offline Bearded Blunder

  • Forum Member
    • Taboo Community Website
Re: WCS Glitch
« Reply #36 on: May 24, 2007, 02:42:00 pm »
when ther beta hits public release, there will be documentation.. untl that time can't pick on it.. after all if the documentation states "server name should include id numbers e.g Name123_12345" then nothing will be unexpected, or "undocumented" since during the beta phase the documentation seems to consist of announcements on kingmacro.net & the contents of the threads in this section.. you could consider it now as documented..
Blessed is he who expecteth nothing, for he shall not be disappointed.

Offline Scyre

  • Forum Member
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Re: WCS Glitch
« Reply #37 on: May 24, 2007, 03:25:57 pm »
*Scyre picks on Bearded's lack of humor, and hires 7 prostitutes to massage the stiffness out of Bearded's logic

:P
A cat will almost always blink when hit with a hammer.

KM

  • Guest
Re: WCS Glitch
« Reply #38 on: May 24, 2007, 04:06:45 pm »
what about my stiff logic?

but anyway, that's expected behaviour, if you have your room set to trim names then it trims names - to have the servers name dealt with differently than everyone elses would be an unexpected exception

the only reason you seem to not expect it is purely because the default name is too short to get trimmed (the default is an exception to the normal name handling rules), of course that would be simple to change the default to Server000_00000 in which case nobody would think anything of it...

Offline Scyre

  • Forum Member
  • <Insert nothing here.>
Re: WCS Glitch
« Reply #39 on: May 24, 2007, 08:51:31 pm »
One really neat thing I noticed is that the server name will not show in the list without the numbers, but once I added numbers behind the name, it showed up to my other client as a user...

Don't know if this was intended, but it is a nice feature :)

Thx for the explaination!

Be Good!
A cat will almost always blink when hit with a hammer.

WinMX World :: Forum  |  Third Party Stuff  |  Chat Servers  |  WCS Glitch
 

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