WinMX v3.11 Beta Test
Changes in WinMX v3.11 Beta 2
- corrected major bug that caused crashes when # of total uploads (dead or running) + download connections + OpenNap servers + channel connections >= 1024
- major re-write of all bandwidth throttle code, old version was allowing outgoing UDP packets to violate bandwidth throttle, which then causes other problems for users with primary connections, especially ADSL users with limited outgoing bandwidth
- major re-write of channel redirect code, however it hasn't been tested under real-world conditions yet
- bandwidth graph paint code has been greatly streamlined, was taking too much CPU time
- dangerous filetype warning suppress should work now
- bandwidth throttle now has adjustable resolution (and defaults to 200ms instead of 100ms in v3.1 ) <<
- master window second row buttons will now always show in appropriate mode, even if channels and searches are undocked
- secondary connection can be cycled without losing channel connections (click the "Make Secondary Connection" radio button, and your current connection will be disconnected and WinMX will find a new one.)
- secondary connection message scheduling, so simultaneous searches don't drown each other out
- secondary search stop command, eliminating wasted bandwidth when a search is halted prematurely
- channel flood algorithm now includes /action /emote /me messages
- default channel user limit now 40 instead of 10
- several other minor bug fixes
Notes:
Remember, this beta test version of WinMX is intended for EXPERT USERS ONLY. As with any version of WinMX, you USE IT AT YOUR OWN RISK. If you are uncomfortable with this, do not participate in the beta test.
Very Important: Due to certain protocol changes, BETA 2 connects to it's own network, separate from ALL other versions of WinMX, including BETA 1. Therefore, the amount of search results and other users will be very small compared to other versions. If you are uncomfortable with this, please refrain from downloading BETA 2, as we will be releasing a final v3.2 very, very soon. Also, due to the very small initial size of the network, you may experience some delay connecting. Please just let it run and be patient.